I found sometimes I just want to tune a little code. Open full solution file of Visual studio is annoying. If you’re same, you can use below command to compile unreal project code:
<code>UnrealBuildTool.exe YourProjectName Platform BuildConfig -project="[Path]\YourProjectName.uproject"
<strong>UnrealBuildTool</strong>
in the \Engine\Binaries\DotNET folder in your Unreal Engine.
Platform is like Win64, IOS, or Android and so on.
<strong>BuildConfig </strong>
is Development, Debug, or Shipping and so on.
For eg.
UnrealBuildTool.exe MyTestProject Win64 Development -project="C:\UE_Projs\MyTestProject\MyTestProject.uproject"
Need Notice, above cmd is for Standalone, If you want to compile for Editor, should replace the target with [YourProjectName<strong>Editor</strong>
]
UnrealBuildTool.exe MyTestProjectEditor Win64 Development -project="C:\UE_Projs\MyTestProject\MyTestProject.uproject"